How can design manage the interplay between the artificial and natural worlds and the interaction we have with them?
For example, the collaboration or competition with AI and technology, our relationship with digital life and artificial environments, or with natural, biologic, wild systems?
TEAM
Qingyun Zheng
Shengsheng Jiang
CONTEXT
BA Product Design
Interaction Design
2024
PROFESSORS
Qi Wang
Teng Han
Hongnan Lin
VirtX introduces a haptic interface product ecosystem consisting of two components: a Virtual Haptic Somatosensory Clothing and a Tac Haptic Interface Module. The first component enables high-precision, full-body virtual haptic rendering. The Somatosensory Clothing is composed of two parts: the clothing main body and the driving hardware. It can be connected to VR headsets and other extended reality devices, providing interactions beyond visual experiences, with a haptic resolution of up to 1mm. The product has broad practical value in fields such as experience, gaming, and medical applications. The second component can be understood as a plug-and-play "haptic screen," designed to be developer/designer-friendly. When connected to a computer and paired with module software and hardware for debugging, it can easily develop various virtual haptic patterns.